RBF-005: CRITICALERROR

Description

RBF-005 “CRITICALERROR” is a self-replicating corruption script that embeds itself in Workspace and Lighting, overrides player events, and triggers abrupt disconnects. Once injected, it floods the baseplate with invalid ParticleEmitters, warps lighting to extreme values, and deletes newly spawned parts—culminating in a full server crash.

Behavior

  • Spawns endless ParticleEmitters on Baseplate.
  • Force-sets Lighting properties to out-of-range color and exposure.
  • Hooks PlayerAdded events to kick avatars immediately.
  • Intercepts ChildAdded on Workspace, deleting parts in a crash loop.
  • Invokes game:Shutdown() once corruption reaches threshold.

Containment Procedures

  • Locate and delete any script named “CRITICALERROR” or “CriticalLog” in all services.
  • Sanitize ReplicatedStorage: remove unknown RemoteEvents and modules.
  • Lock down ServerScriptService to read-only—deny new script instances.
  • Restore the game from a clean backup timestamped before the anomaly appears.
  • Monitor logs for CriticalLog:Fire calls and trigger auto-rollback.

Code Snippet

CRITICALERROR.lua
  1. local WS = game.Workspace
  2. local LD = game.Lighting
  3. local RS = game.ReplicatedStorage
  4. script.Parent.Init:Connect(function()
  5. for i = 1,100 do
  6. local p = Instance.new("ParticleEmitter", WS.Baseplate)
  7. p.Texture = "rbxassetid://0;;;0"
  8. p.Rate = math.huge
  9. p:Emit(9999)
  10. end
  11. LD.Ambient = Color3.new(5, -2, 1)
  12. LD.ExposureCompensation = 10
  13. RS.CriticalLog:Fire("CRITICALERROR", "FAIL")
  14. end)
  15. game.Players.PlayerAdded:Connect(function(p) p:Kick("CRITICALERROR") end)
  16. WS.ChildAdded:Connect(function(o) if o:IsA("BasePart") then o:Destroy() end end)
  17. while true do task.wait(0.1) end
  18. game:Shutdown()

Issues

  • No thumbnail or photo instances have been recovered.
  • CRITICALERROR cannot be neutralized until all script copies are purged.

In-Game Effects

  • Baseplate floods with malformed particles.
  • Lighting shifts to garish red and deep shadows.
  • Players receive instant kicks and the server crashes.

Addendum & Logs

  • Log 005A – First Crash
    2014-05-10: Developer inserted a corrupted plugin; entire place powered down in seconds.
  • Researcher Note
    Continuously audit ReplicatedStorage for unknown modules and events.