RBF-001: The Recreator
Class: Monitored
Containment Procedures
- Isolate RBF-001 inside a 200×200 stud baseplate with every part anchored.
- Deploy a server-side brick-destroyer script to auto-delete any unauthorized spawns.
- Restrict API calls to
Inspect and Log only; deny all build and modify functions.
- Schedule a daily reset at 02:00 UTC using
ClearWorkspace() on the containment map.
- On breach events, execute
game:Shutdown() immediately, then run ClearWorkspace() .
Description
RBF-001 first manifested on June 15, 2009 inside a 50×50 “Classic Baseplate.” Without warning,
a lone grey brick flickered into existence above the ground. Forty-five seconds later, that brick
had multiplied into a full 12×12 tower, each piece reconstructing itself block by block—even
though no Build tool was active.
From that moment on, any deletion or workspace clear triggers RBF-001. It silently rebuilds
every missing part at precise 0.2-second intervals, anchoring new bricks in mid-air.
Attempts to smash or delete these self-made bricks only prompt faster reconstruction,
and server latency spikes whenever more than five parts vanish at once.
Fate
Avatars moving into the rebuild zone are snapped atop freshly spawned bricks,
leaving them stranded until a forced restart. No permanent neutralization has succeeded—
only a complete shutdown and workspace clear grants temporary relief.
Addendum
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Log 001 – First Encounter
2009-06-15 03:42 UTC: Brick #328 flickered into mid-air on Classic Baseplate.
By 03:43, a 12×12 tower stood assembled—no Build tool detected.
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Transcript – DevHax Interview
DevHax: “I deleted my office and watched it rebuild itself, brick by brick.
No joke.”
Recreator_Log: [PlayerID: 12543 | Time: 03:45:23 | Action: RecreateStarted]
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Test Report – Auto-Anchor Script
After installing a destroy-new-brick script, RBF-001 removed the module and
anchored parts every 0.2 s, producing dozens of floating-brick glitches.
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Researcher Note
Avoid bulk deletion of more than five parts at once—rebuild rate spikes,
latency doubles. Always review Recreator_Log before further tests.
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